EGO Powers and Perks

Perks and Powers from the EGO Grid.


EGO Powers and Perks

Name Description Levels
Aggressive Defense

Shield

On a melee kill, recharge part of your shield.
  1. 5% shield recharge
  2. 10% shield recharge
  3. 15% shield recharge
Ambush

Critical

You deal more critical damage to enemies that are not engaged in combat.
  1. +3% Crit Mult
  2. +6% Crit Mult
  3. +9% Crit Mult
Ammo Thief

Ammo

On a melee kill, regenerate some of the ammo reserve for your current weapon
  1. +5% ammo
  2. +10% ammo
  3. +15% ammo
Assassin's Cache

Ammo

On a critical kill, regenerate some of the ammo reserve for your current weapon
  1. +1% ammo regen
  2. +2% ammo regen
  3. +3% ammo regen
Blast Shield

Shield

Reduce the range at which explosives hit you
  1. -15% range
  2. -30% range
  3. -45% range
Bloodlust

EGO

Dealing any damage recharges your EGO power. Cooldown: 5 seconds
  1. 1% EGO Power recharge
  2. 2% EGO Power recharge
  3. 3% EGO Power recharge
Bloodsucker

Increases health and shield damage stolen from your syphon attacks
  1. +2% health and shield damage stolen from your syphon attacks
  2. +4% health and shield damage stolen from your syphon attacks
  3. +6% health and shield damage stolen from your syphon attacks
Blur

Ability

EGO Power that boosts your movement speed by 50%. While active, your melee attacks deal full damage against shields.
  1. 8 second duration
  2. 10 second duration
  3. 12 second duration
Cellular Armor

Shield

You take less damage.
  1. Take 2% less damage
  2. Take 4% less damage
  3. Take 6% less damage
Cloak

Ability

EGO Power that makes you invisible to enemies for 15 seconds. Cloaking activates immediate shield regeneration.
  1. 60 second recharge
  2. 55 second recharge
  3. 50 second recharge
Combat Medic

Shield

You take less damage while reviving other players.
  1. Take 15% less damage
  2. Take 30% less damage
  3. Take 45% less damage
Conflagration

Increases damage to health from your incendiary attacks
  1. +5% damage to health from your incendiary attacks
  2. +10% damage to health from your incendiary attacks
  3. +15% damage to health from your incendiary attacks
Corrosion

Damage

Increases damage to armor from your bio attacks
  1. +10% damage to armor from your bio attacks
  2. +20% damage to armor from your bio attacks
  3. +30% damage to armor from your bio attacks
Crash Test Dummy

Shield

You take less damage from vehicles
  1. Take 20% less damage
  2. Take 40% less damage
  3. Take 60% less damage
Deadly Apparition

Increases damage from your syphon attacks
  1. +2% damage from your syphon attacks
  2. +4% damage from your syphon attacks
  3. +6% damage from your syphon attacks
Deadly Cascade

Damage

You deal bonus damage for every additional enemy caught in an explosion
  1. +10% DMG
  2. +20% DMG
  3. +30% DMG
Decoy

Ability

EGO Power that sends out a mirror image of you. Press the Power button again to swap places with the decoy.
  1. base decoy health
  2. +15% decoy health
  3. +30% decoy health
Detachment

Shield

On a kill, you gain ablative armor for 3 seconds (Cooldown: 15 Seconds)
  1. 1 plate of ablative armor
  2. 2 plates of ablative armor
  3. 3 plates of ablative armor
Displacement Field

Speed

You move faster for 3 seconds after your shield fully recharges
  1. +15% Speed
  2. +30% Speed
  3. +45% Speed
Efficient Projection

DECOY

Increase DECOY duration
  1. +3 seconds
  2. +6 seconds
  3. +9 seconds
Electrical Fire

Increases damage to health from your electric attacks
  1. +5% damage to health from your electric attacks
  2. +10% damage to health from your electric attacks
  3. +15% damage to health from your electric attacks
Emergency Ammo

Ammo

When your shield breaks, you instantly reload part of your weapons clip. Cooldown: 5 seconds
  1. 5% of clip reloaded
  2. 10% of clip reloaded
  3. 15% of clip reloaded
Endurance Runner

BLUR

Increase BLUR duration
  1. +2 seconds
  2. +4 seconds
  3. +6 seconds
Energy Leech

EGO

Killing an enemy recharges your EGO power
  1. 1% EGO Power recharge
  2. 2% EGO Power recharge
  3. 3% EGO Power recharge
Energy Surplus

Damage

After your shield fully recharges, you deal more damage with your next shot (expires after 10 sec)
  1. +2% DMG
  2. +4% DMG
  3. +6% DMG
Escape Artist

Speed

When your shield breaks, you move faster for 5 seconds.
  1. +15% Speed
  2. +30% Speed
  3. +45% Speed
Execution

Shield

Killing an enemy with a critical hit restores a portion of your shield.
  1. 5% shield recharge
  2. 10% shield recharge
  3. 15% shield recharge
Explosive Onslaught

EGO

On an explosive kill, extend the duration of the active EGO power.
  1. +3% duration
  2. +6% duration
  3. +9% duration
Failsafe

Shield

You take less damage if hit while your shield is recharging.
  1. Take 5% less damage
  2. Take 10% less damage
  3. Take 15% less damage
Feedback

Shield

After your shield fully recharges, for 3 seconds you reflect back a portion of incoming damage. Cooldown: 15 seconds
  1. 5% of damage reflected
  2. 10% of damage reflected
  3. 15% of damage reflected
Flash Point

Increases damage to shields from your incendiary attacks
  1. +5% damage to shields from your incendiary attacks
  2. +10% damage to shields from your incendiary attacks
  3. +15% damage to shields from your incendiary attacks
Follow-through

Damage

On a critical kill, increase the damage of your next melee attack. Expires after 10 seconds.
  1. +25% Melee DMG
  2. +50% Melee DMG
  3. +75% Melee DMG
Fortified Stance

Shield

You take less damage while standing still.
  1. Take 3% less damage
  2. Take 6% less damage
  3. Take 9% less damage
Fortitude

Shield

Increase your health.
  1. +5% Base Health
  2. +10% Base Health
  3. +15% Base Health
Gamma Rays

Increases armor penetration from your radiation attacks
  1. +7% armor penetration from your radiation attacks
  2. +15% armor penetration from your radiation attacks
  3. +25% armor penetration from your radiation attacks
Grounded

Reduces incoming damage from electric attacks
  1. Reduces incoming damage from electric attacks by 5%
  2. Reduces incoming damage from electric attacks by 10%
  3. Reduces incoming damage from electric attacks by 15%
Guardian Angel

Ammo

On a Rescue Kill regenerate some of the ammo reserve for your current weapon.
  1. +15% ammo
  2. +30% ammo
  3. +45% ammo
Gunslinger

Critical

You deal more critical damage when firing from the hip.
  1. +4% Crit Mult
  2. +8% Crit Mult
  3. +12% Crit Mult
Heat Shield

Reduces incoming damage from incendiary attacks
  1. Reduces incoming damage from incendiary attacks by 5%
  2. Reduces incoming damage from incendiary attacks by 10%
  3. Reduces incoming damage from incendiary attacks by 15%
Height Advantage

Damage

You deal more damage when at least two meters higher than an enemy.
  1. +3% DMG
  2. +6% DMG
  3. +9% DMG
Hell on Wheels

Vehicle

Any vehicle you ride in is more durable and deals more collision damage.
  1. +5% durability and +10% collision damage
  2. +10% durability and +20% collision damage
  3. +15% durability and +30% collision damage
Hunker Down

Shield

You take less damage while crouched
  1. Take 3% less damage
  2. Take 6% less damage
  3. Take 9% less damage
Hunter's Stance

Critical

You deal more critical damage while crouched.
  1. +3% Crit Mult
  2. +6% Crit Mult
  3. +9% Crit Mult
Hyperactive

Speed

On a melee kill, you move faster for 5 seconds.
  1. +15% Speed
  2. +30% Speed
  3. +45% Speed
Immunized

Reduces incoming damage from bio attacks
  1. Reduces incoming damage from bio attacks by 5%
  2. Reduces incoming damage from bio attacks by 10%
  3. Reduces incoming damage from bio attacks by 15%
Implosion

Loot

On a melee kill, there is a higher chance for the enemy to drop gear.
  1. +1% drop chance
  2. +2% drop chance
  3. +3% drop chance
In the Trenches

Shield

You take less damage when at least 2 meters lower than the enemy.
  1. Take 3% less damage
  2. Take 6% less damage
  3. Take 9% less damage
Infiltrator

CLOAK

Increase CLOAK duration.
  1. +2 seconds
  2. +4 seconds
  3. +6 seconds
Insult to Injury

Damage

Nano effects have a higher chance to trigger on a critical hit.
  1. +2% nano-effect chance
  2. +4% nano-effect chance
  3. +6% nano-effect chance
Intimidation

Damage

You deal more damage to enemies that are flinching, knocked back, or knocked down from other attacks
  1. +25% DMG
  2. +50% DMG
  3. +75% DMG
Juggernaut

Shield

On a melee kill, you gain ablative armor for 5 seconds.
  1. 2 plates of ablative armor
  2. 3 plates of ablative armor
  3. 4 plates of ablative armor
Just Reward

Loot

On a critical kill, there is a higher chance for the enemy to drop gear.
  1. +1% drop chance
  2. +2% drop chance
  3. +3% drop chance
Kill or Be Killed

Critical

You deal more critical damage when your shields are empty.
  1. +15% Crit Mult
  2. +30% Crit Mult
  3. +45% Crit Mult
Killing Machine

OVERCHARGE

Increase OVERCHARGE duration.
  1. +2 seconds
  2. +4 seconds
  3. +6 seconds
Killing Spree

EGO

On a kill, extend the duration of the active EGO power.
  1. +2% duration
  2. +4% duration
  3. +6% duration
Kinetic Transfer

EGO

Getting hit by an explosion recharges your EGO power.
  1. 10% EGO Power recharge
  2. 20% EGO Power recharge
  3. 30% EGO Power recharge
Lead Lined

Reduces incoming damage from radiation attacks
  1. Reduces incoming damage from radiation attacks by 5%
  2. Reduces incoming damage from radiation attacks by 10%
  3. Reduces incoming damage from radiation attacks by 15%
Lifesaver

EGO

Reviving another player recharges your EGO power.
  1. 15% EGO Power recharge
  2. 30% EGO Power recharge
  3. 45% EGO Power recharge
Live Wire

Increases damage to shields from your electric attacks
  1. +5% damage to shields from your electric attacks
  2. +10% damage to shields from your electric attacks
  3. +15% damage to shields from your electric attacks
Longshot

Damage

Nano Effects have a higher chance to trigger when you are at least 40 meters from the target.
  1. +3% nano-effect chance
  2. +6% nano-effect chance
  3. +9% nano-effect chance
Loyalty

Damage

Reviving another player increases the damage of your next shot. Expires after 10 seconds.
  1. +33% DMG
  2. +67% DMG
  3. +100% DMG
Mad Bomber

Ammo

On an explosive kill, instantly reload part of your weapons clip.
  1. 5% of clip reloaded
  2. 10% of clip reloaded
  3. 15% of clip reloaded
Materialize

DECOY

Reduce the recharge time of DECOY.
  1. -3 seconds
  2. -6 seconds
  3. -9 seconds
Nerves of Steel

Critical

You deal more critical damage to enemies that are moving towards you.
  1. +5% Crit Mult
  2. +10% Crit Mult
  3. +15% Crit Mult
Nothing to Lose

Damage

You deal more damage when your shields are down.
  1. +10% Melee DMG
  2. +20% Melee DMG
  3. +30% Melee DMG
One for All

Revive

When you revive a group member, other group members are also revived.
  1. 25 meter range
  2. 50 meter range
  3. 75 meter range
Overcharge

Ability

EGO Power that increases weapon damage for 10 seconds. When activated, it instantly reloads your current weapon.
  1. +10% DMG
  2. +15% DMG
  3. +20% DMG
Overload

OVERCHARGE

While OVERCHARGE is active, you reload faster.
  1. +10% Reload
  2. +20% Reload
  3. +30% Reload
Phoenix Boost

Revive/Shield

Reviving yourself recharges your groups shields.
  1. 33% shield recharge
  2. 67% shield recharge
  3. 100% shield recharge
Pinata

Loot

On an explosive kill, there is a higher chance for the enemy to drop gear.
  1. +1% drop chance
  2. +2% drop chance
  3. +3% drop chance
Predator

Damage

Nano effects have a higher chance to trigger against enemies that are not in combat.
  1. +5% nano-effect chance
  2. +10% nano-effect chance
  3. +15% nano-effect chance
Preparedness

Ammo

On full reload, reload a portion of your stowed weapon's clip. Cooldown: 5 seconds.
  1. 10% of stowed weapon clip reloaded
  2. 30% of stowed weapon clip reloaded
  3. 50% of stowed weapon clip reloaded
Pumped Up

EGO

Fully reloading a weapon recharges your EGO power. Cooldown: 7 seconds.
  1. 5% EGO Power recharge
  2. 10% EGO Power recharge
  3. 15% EGO Power recharge
Quick Charge

OVERCHARGE

Reduces the time of Overcharge
  1. -3 seconds
  2. -6 seconds
  3. -9 seconds
Quickening

EGO

On a melee kill, recharge your EGO Power
  1. +4% EGO Power recharge
  2. +8% EGO Power recharge
  3. +12% EGO Power recharge
Radiation Burns

Increases damage from your radiation attacks
  1. +5% damage from your radiation attacks
  2. +10% damage from your radiation attacks
  3. +15% damage from your radiation attacks
Rear Guard

Shield

You take less damage from behind.
  1. Take 5% less damage
  2. Take 10% less damage
  3. Take 15% less damage
Regeneration

Shield

Constant bonus health regeneration.
  1. +1% HP regeneration
  2. +2% HP regeneration
  3. +3% HP regeneration
Risk Taker

EGO

When your shield breaks, extend the duration of the active EGO power. Cooldown 5 seconds.
  1. +5% duration
  2. +10% duration
  3. +15% duration
Samaritan

Revive/Shield

After reviving another player, you take less damage for 5 seconds.
  1. Take 15% less damage
  2. Take 30% less damage
  3. Take 45% less damage
Scavenger

Ammo/Loot

Loot more ammo.
  1. +10% more ammo
  2. +20% more ammo
  3. +30% more ammo
Second Wind

BLUR

Reduce the recharge time of BLUR.
  1. -4 seconds
  2. -8 seconds
  3. -12 seconds
Self-Medicated

Revive

Increase the recharge rate of your self-revive.
  1. +15% recharge rate
  2. +30% recharge rate
  3. +45% recharge rate
Sensor Sweep

DECOY

When you activate DECOY, all nearby cloaked enemies are revealed.
  1. 10 meter range
  2. 20 meter range
  3. 30 meter range
Shadow's Core

CLOAK

Reduce the charge time of CLOAK.
  1. -3 seconds
  2. -6 seconds
  3. -9 seconds
Shadowed Strike

CLOAK

You deal more damage while CLOAKed.
  1. +10% DMG
  2. +20% DMG
  3. +30% DMG
Shock Trooper

Ammo

On an explosive kill, you have a chance to instantly reload your weapon.
  1. 10% chance
  2. 20% chance
  3. 30% chance
Single Minded

Ammo

You reload faster while standing still.
  1. +10% Reload
  2. +20% Reload
  3. +30% Reload
Sonic Strike

BLUR

While BLUR is active, you deal more melee damage.
  1. +20% Melee DMG
  2. +40% Melee DMG
  3. +60% Melee DMG
Strong Soul

Reduces incoming damage from syphon attacks
  1. Reduces incoming damage from syphon attacks by 5%
  2. Reduces incoming damage from syphon attacks by 10%
  3. Reduces incoming damage from syphon attacks by 15%
Sucker Punch

Damage

You deal more damage from behind enemies.
  1. +5% DMG
  2. +10% DMG
  3. +15% DMG
Survival Instinct

Ammo

You reload faster when your shields are empty.
  1. +15% Reload
  2. +30% Reload
  3. +45% Reload
Thick Skinned

Shield

You gain 4 plates of ablative armor when your shield breaks. Cooldown: 15 seconds.
  1. 1 second duration
  2. 2 second duration
  3. 3 second duration
Time Out

EGO

Fully reloading a weapon extends the duration of the active EGO power. Cooldown: 7 seconds.
  1. +3% duration
  2. +6% duration
  3. +9% duration
Tunnel Vision

Damage

Weapon recoil is reduced when your health is low.
  1. -25% recoil
  2. -50% recoil
  3. -75% recoil
Turn the Tide

Revive

Reviving another player recharges your self-revive.
  1. 15% recharge
  2. 30% recharge
  3. 45% recharge
Unfinished Business

Damage

Reviving yourself increases the damage of your next shot. Expires after 10 seconds.
  1. +33% DMG
  2. +67% DMG
  3. +100% DMG
Virulent

Increases armor penetration from your bio attacks.
  1. +5% armor penetration from your bio attacks
  2. +10% armor penetration from your bio attacks
  3. +15% armor penetration from your bio attacks
Wrecking Ball

Vehicle

You deal more damage to vehicles.
  1. +15% DMG
  2. +30% DMG
  3. +45% DMG