Spikes and Stims

December 11, 2013 | Etaew | Viewed 206,733 times | Game Mechanics,

A new feature introduced in DLC 2 is the ability to place objects on the ground which benefit all arkhunters near it, as well as the abiilty to use potions on yourself.

Players may carry only one stack of each type of spike, stim, and grenade. Picking up a new consumable will refill your current stack of that consumable, regardless of rarity. If the new consumable is a higher rarity, it will upgrade and replace your current consumables.

Obtain

Rarity

Spikes and Stims will be Green or Blue, Green is the standard effect while Blue will have more of an effect. For example a Blue ammo spike might return more ammo per pulse.

Spikes

High tech pillars which can be deployed to provide powerful buffs to your allies.

 


 

Stims

High tech drugs and nanites which can be injected to boost individual performance.

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