- San Francisco: Charlie the construction worker has disappeared... to never return again?
- Fixed an issue that was causing some shields on the Paradise faction vendor to not show an icon.
- Clan names will no longer show up blank.
- Vehicles can now damage Hellbug Blast Pods.
- Fixed an issue with the Scrapper Arkfall that could cause it to be broken. Now the Armature should appear on top of the base allowing it to be destroyed.
- Moved the spawns outside the building in Freight Yard so you cannot be trapped inside.
- Made the interaction with the Alarm easier in the Dark Matter Base.
- Improvements to the Wandering Hulker Emergency to keep him closer to his starting point.
- Reduced the spawn rate of Major Arkfalls to fall in line with the overall goal ratio between Major and Minor Arkfalls.
- Fixed an exploit that was causing melee nano-effects on weapons to give a target hit the ability to proc the effect for you. For example, in PvP if you melee attacked someone with a weapon that procs a melee syphon nano-effect, when that person damaged other people in the same match, you would sometimes get a shield and health regeneration as if you had hit them.
- Cleaned up a situation where an Emergency would spawn too clsoe to the start of the North Point Time Trial.
- Added a health bar to the hulker in San Quentin.
- Added missing doors to Ridgecrest Mine in Madera.
- Fixed a bug with some special weapon Rocket Launchers not running out of ammo.
- Cooper is now braver! He will no longer continue to crawl after being revived.
- Fixed an issue causing the Hellbug Revenge of Hellion Major Arkfalls not to start.
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Im happy there fixing the clan name bug as that is kind of annoying.
Shame there isnt a fix for the the crystal not spawning on some arkfall events as that is probably the most annoying bug i have seen.
12 years ago
Not Charlie! NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
12 years ago
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