Weapon Bonus Rolls Changes

January 7, 2015 | Etaew | Viewed 14,790 times | Weapons,

The old bonus roll system allowed for rolling the same bonus multiple times across the tiers, adding to some high values. The new roll system allows only one roll of one type.

Quick Facts

  • Double rolls are prevented
    e.g. if you get + Damage in Legendary roll it is removed as a possibility from Rare, Uncommon and Common rolls
  • Rolls are calculated from highest tier to lowest
  • When upgrading stats are rolled fresh and will replace the previous roll if it becomes a duplicate
    e.g. If you have +Damage in Rare and upgrade to get +Damage in Legendary, the +Damage in Rare gets re-rolled to something else
    The most re-rolls you will get is 2. One for the new tier and one if the new tier dupes an existing tier
  • Every weapon should have at least 4 distinct bonus types to cover the 4 rarity slots (excluding Epic)
    When it has only 4, every weapon at the top tier will have each bonus with the variance being where it shows up.
  • Mag bonuses are all percentages now instead of a flat increase

Source: http://forums.defiance.com/showthread.php?193157-Coming-Change-to-Weapon-Rarity-Bonuses

Contents

Summaries

 

Assault Rifles, Sub Machine Guns and Light Machine Guns

 

RollChangeOld MaxNew Max

Mag

UP

x1.55 Mag (4 rolls)

x1.60 Mag

Accuracy

 

-0.90 Accuracy (3 rolls)

x0.85 Accuracy (ARs and LMGs)

x0.70 Accuracy (SMGs)

Reload

SAME

x0.70 Reload (3 rolls)

x0.70 Reload

Crit Mult

DOWN

x1.40 Crit Mult (2 rolls)

x1.30 Crit Mult

Recoil

 

-0.30 Recoil (2 rolls)

x0.50 recoil

Fire Rate

UP

x1.13 Fire Rate (2 rolls)

  x1.15 Fire Rate

Damage

DOWN

x1.15 Damage (2 rolls)

x1.12 Damage

 

BMGs

 

RollChangeOld MaxNew Max

DMG Charge

UP

-0.09 DMG Charge (2 rolls)

-0.15 DMG Charge

Heal Charge

UP

-0.08 Heal Charge (2 rolls)

-0.15 Heal Charge

Charge

UP

x0.95 Charge (1 roll)

x0.90 Charge

Link Range (BMGs with 2+ Links Only)

DOWN

+5 Link Range (2 rolls)

+4 Link Range

Max Links

DOWN

+3 Max Links (2 rolls)

+2 Max Links

Link Time (BMGs with 2+ Links Only)

DOWN

-0.50 Link Time (2 rolls)

-0.40 Link Time

Heal/Sec

UP

x1.05 Heal/Sec (1 roll)

x1.12 Heal/Sec

DMG/Sec

NEW

 

x1.12 DMG/Sec

Reload

NEW

 

x0.70 Reload

 

Infectors

 

RollChangeOld MaxNew Max

Mag

UP

x1.55 Mag (4 rolls)

x1.60 Mag

Reload

SAME

x0.70 Reload (3 rolls)

x0.70 Reload

Bug DMG (Infectors with Bugs Only)

NEW

 

x1.20 Bug DMG

Fire Rate

UP

x1.19 Fire Rate (4 rolls)

 x1.15 Fire Rate

DMG

NEW

 

x1.20 DMG

Range

NEW

 

+4 Range

 

Rocket Launchers and Detonators

 

RollChangeOld MaxNew Max

Mag (Excluding Rocket Launchers and Detonators with 1 Mag)

UP

+3 Mag (2 rolls)

x2.25 Mag

Reload

DOWN

x0.70 Reload (3 rolls)

x0.80 Reload

Fire Rate

UP

x1.13 Fire Rate (2 rolls)

 x1.15 Fire Rate

Damage

DOWN

x1.15 Damage (2 rolls)

x1.12 Damage

Crit Mult

UP

x1.15 Crit Mult (2 rolls)

x1.30 Crit Mult

Full Damage Radius

DOWN

+0.90 Full Damage Radius (2 rolls)

+0.60 Full Damage Radius

Velocity

SAME

x2.00 Velocity (1 roll)

x2.00 Velocity

 

Pistols

 

RollChangeOld MaxNew Max

Mag

UP

+68 Mag / +20 Mag (4 rolls)

x2.00 Mag

Accuracy

 

-0.90 Accuracy (3 rolls)

x0.85 Accuracy

Reload

DOWN

x0.70 Reload (3 rolls)

x0.75 Reload

Crit Mult

DOWN

x1.40 Crit Mult (2 rolls)

X1.30 Crit Mult

Recoil

 

-0.20 Recoil (2 rolls)

x0.50 recoil

Fire Rate

UP

x1.13 Fire Rate (2 rolls)

 x1.15 Fire Rate

Damage

DOWN

x1.15 Damage (2 rolls)

x1.12 Damage

 

Bolt Action Sniper Rifles and Semi-Auto Sniper Rifles

 

RollChangeOld MaxNew Max

Mag

UP

+20 Mag (4 rolls)

x2.00 Mag

Reload

SAME

x0.70 Reload (3 rolls)

x0.70 Reload

Crit Mult

DOWN

x1.35 Crit Mult (2 rolls)

x1.30 Crit Mult

Recoil (Not Bolt Action Sniper Rifles)

 

-0.20 Recoil (2 rolls)

x0.50 recoil

Fire Rate (Not Charge Sniper Rifles)

UP

x1.13 Fire Rate (2 rolls)

 x1.15 Fire Rate

Damage

DOWN

x1.15 Damage (2 rolls)

x1.12 Damage

Accuracy

REMOVED

-0.80 Accuracy

 

 

Combat Shotguns, Pump Shotguns and Sawed-off Shotguns

 

RollChangeOld MaxNew Max

Mag (Not Sawed-off Shotguns)

UP

+33 Mag (4 rolls)

x2.00 Mag

Accuracy

 

-0.90 Accuracy (3 rolls)

x0.85 Accuracy

Reload

DOWN (Sawed-off)

SAME (Combat and Pump)

x0.70/x0.40 (3-4 rolls)

x0.70

Crit Mult

SAME

x1.30 Crit Mult (2 rolls)

x1.30 Crit Mult

Recoil (Not on Sawed-offs)

 

-0.20 Recoil (2 rolls)

x0.50 recoil

Fire Rate (Not Sawed-off Shotguns)

UP

x1.13 Fire Rate (2 rolls)

 x1.15 Fire Rate

Damage

DOWN

x1.15 Damage (2 rolls)

x1.12 Damage

Falloff Damage (only Sawed-offs)

NEW

 

– x1.20

 

Cold Fire

 

RollChangeOld MaxNew Max

Mag

DOWN

x1.75 Mag (4 rolls)

x1.60 Mag

Reload

SAME

x0.70 Reload (3 rolls)

x0.80 Reload

Crit Mult

DOWN

x1.40 Crit Mult (2 rolls)

x1.30 Crit Mult

Recoil

 

-0.30 Recoil (2 rolls)

x0.50 recoil

Fire Rate

UP

x1.13 Fire Rate (2 rolls)

 x1.15 Fire Rate

Damage

DOWN

x1.15 Damage (2 rolls)

x1.12 Damage

Full Damage Radius

DOWN

+0.90 Full Damage Radius (2 rolls)

+0.60 Full Damage Radius

Velocity

SAME

x2.00 Velocity (1 roll)

x2.00 Velocity

 Return to Top

Assault Rifles, Sub Machine Guns and Light Machine Guns

 

Mag

 

BonusCommonUncommonRareLegendaryMax

Old

x1.05 Mag

x1.10 Mag

x1.15 Mag

x1.25 Mag

x1.55 Mag

New

x1.15 Mag

x1.30 Mag

x1.45 Mag

x1.60 Mag

x1.60 Mag

 

Accuracy

 

BonusCommonUncommonRareLegendaryMax

Old

-0.10 Accuracy -0.30 Accuracy -0.50 Accuracy   -0.90 Accuracy

New

x0.98 Accuracy

x0.95 Accuracy (SMGs)

x0.95 Accuracy

x0.90 Accuracy (SMGs)

x0.90 Accuracy

x0.80 Accuracy (SMGs)

x0.85 Accuracy

x0.70 Accuracy (SMGs)

x0.85 Accuracy

x0.70 Accuracy (SMGs)

 

Reload

 

BonusCommonUncommonRareLegendaryMax

Old

x0.95 Reload x0.90 Reload x0.85 Reload   x0.70 Reload

New

x0.90 Reload x0.85 Reload x0.80 Reload x0.70 Reload x0.70 Reload

 

Crit Mult

 

BonusCommonUncommonRareLegendaryMax

Old

  x1.15 Crit Mult x1.25 Crit Mult   x1.40 Crit Mult

New

x1.05 Crit Mult x1.15 Crit Mult x1.25 Crit Mult x1.30 Crit Mult x1.30 Crit Mult

 

Recoil

 

BonusCommonUncommonRareLegendaryMax

Old

  -0.10 Recoil -0.20 Recoil   -0.30 Recoil

New

x0.90 Recoil x0.75 Recoil x0.60 Recoil x0.50 Recoil x0.50 Recoil

 

Fire Rate

 

BonusCommonUncommonRareLegendaryMax

Old

  x1.03 Fire Rate   x1.10  Fire Rate x1.13 Fire Rate

New

x1.03 Fire Rate x1.05 Fire Rate x1.10 Fire Rate x1.15 Fire Rate x1.15 Fire Rate

 

Damage

 

BonusCommonUncommonRareLegendaryMax

Old

    x1.05 Damage x1.10 Damage x1.15 Damage

New

x1.03 Damage x1.05 Damage x1.08 Damage x1.12 Damage x1.12 Damage

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BMGs

 

DMG Charge

 

BonusCommonUncommonRareLegendaryMax

Old

 -0.03 DMG Charge  -0.06 DMG Charge     -0.09 DMG Charge

New

-0.03 DMG Charge -0.07 DMG Charge -0.10 DMG Charge -0.15 DMG Charge -0.15 DMG Charge

 

Heal Charge

 

BonusCommonUncommonRareLegendaryMax

Old

 -0.03 Heal Charge   -0.05 Heal Charge   -0.08 Heal Charge

New

-0.03 Heal Charge -0.07 Heal Charge -0.10 Heal Charge -0.15 Heal Charge -0.15 Heal Charge

 

Charge

 

BonusCommonUncommonRareLegendaryMax

Old

  x0.95 Charge     x0.95 Charge

New

x0.98 Charge x0.95 Charge x0.93 Charge x0.90 Charge x0.90 Charge

 

Link Range (BMGs with 2+ Links Only)

 

BonusCommonUncommonRareLegendaryMax

Old

+2 Link Range   +3 Link Range   +5 Link Range

New

+2 Link Range   +3 Link Range  +4 Link Range +4 Link Range

 

Max Links

 

BonusCommonUncommonRareLegendaryMax

Old

  +1 Max Links   +2 Max Links +3 Max Links

New

  +1 Max Links   +2 Max Links +2 Max Links

 

Link Time (BMGs with 2+ Links Only)

 

BonusCommonUncommonRareLegendaryMax

Old

  -0.20 Link Time   -0.30 Link Time -0.50 Link Time

New

 -0.10 Link Time -0.20 Link Time  -0.30 Link Time -0.40 Link Time -0.40 Link Time

 

Heal/Sec

 

BonusCommonUncommonRareLegendaryMax

Old

    x1.05 Heal/Sec   x1.05 Heal/Sec

New

x1.03 Heal/Sec x1.05 Heal/Sec x1.08 Heal/Sec x1.12 Heal/Sec X1.12 Heal/Sec

 

DMG/Sec

 

BonusCommonUncommonRareLegendaryMax

Old

         

New

x1.03 DMG/Sec x1.05 DMG/Sec x1.08 DMG/Sec x1.12 DMG/Sec x1.12 DMG/Sec

 

Reload

 

BonusCommonUncommonRareLegendaryMax

Old

         

New

x0.90 Reload x0.85 Reload x0.80 Reload x0.70 Reload x0.70 Reload

 Return to Top

Infectors

 

Mag

 

BonusCommonUncommonRareLegendaryMax

Old

x1.05 Mag  x1.10 Mag  x1.15 Mag  x1.25 Mag x1.55 Mag

New

x1.15 Mag x1.30 Mag x1.45 Mag x1.60 Mag x1.60 Mag

 

Reload

 

BonusCommonUncommonRareLegendaryMax

Old

x0.95 Reload x0.90 Reload x0.85 Reload   x0.70 Reload

New

x0.90 Reload x0.85 Reload x0.80 Reload x0.70 Reload x0.70 Reload

 

Bug DMG (Infectors with Bugs Only)

 

BonusCommonUncommonRareLegendaryMax

Old

         

New

x1.05 Bug DMG x1.10 Bug DMG x1.15 Bug DMG x1.20 Bug DMG x1.20 Bug DMG

 

Fire Rate

 

BonusCommonUncommonRareLegendaryMax

Old

x1.01 Fire Rate x1.03 Fire Rate  x1.05 Fire Rate  x1.10 Fire Rate x1.19 Fire Rate 

New

x1.03 Fire Rate x1.05 Fire Rate x1.10 Fire Rate x1.15 Fire Rate x1.15 Fire Rate

 

DMG

 

BonusCommonUncommonRareLegendaryMax

Old

         

New

x1.05 DMG x1.10 DMG x1.15 DMG x1.20 DMG x1.20 DMG

 

Range

Increased weapon range in Meters

BonusCommonUncommonRareLegendaryMax

Old

         

New

+1 Range +2 Range +3 Range +4 Range +4 Range


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Rocket Launchers and Detonators

 

Mag (Excluding Rocket Launchers and Detonators with 1 Mag)

 

BonusCommonUncommonRareLegendaryMax

Old

 +1 Mag   +2 Mag     +3 Mag

New

x1.50 Mag x1.75 Mag x2.00 Mag x2.25 Mag x2.25 Mag

 

Reload

 

BonusCommonUncommonRareLegendaryMax

Old

x0.95 Reload x0.90 Reload  x0.85 Reload   x0.70 Reload

New

x0.90 Reload x0.85 Reload x0.80 Reload x0.70 Reload x0.80 Reload

 

Fire Rate

 

BonusCommonUncommonRareLegendaryMax

Old

  x1.03 Fire Rate    x1.10 Fire Rate x1.13 Fire Rate

New

X1.03 Fire Rate x1.05 Fire Rate x1.10 Fire Rate x1.15 Fire Rate x1.15 Fire Rate

 

Damage

 

BonusCommonUncommonRareLegendaryMax

Old

    x1.05 Damage x1.10 Damage x1.15 Damage

New

x1.03 Damage x1.05 Damage x1.08 Damage x1.12 Damage x1.12 Damage

 

Crit Mult

 

BonusCommonUncommonRareLegendaryMax

Old

x1.05 Crit Mult   x1.10 Crit Mult   x1.15 Crit Mult

New

X1.05 Crit Mult x1.15 Crit Mult x1.25 Crit Mult x1.30 Crit Mult x1.30 Crit Mult

 

Full Damage Radius

 

BonusCommonUncommonRareLegendaryMax

Old

  +0.40 Full Damage Radius   +0.50 Full Damage Radius +0.90 Full Damage Radius

New

+0.30 Full Damage Radius +0.40 Full Damage Radius +0.50 Full Damage Radius +0.60 Full Damage Radius +0.60 Full Damage Radius

 

Velocity

 

BonusCommonUncommonRareLegendaryMax

Old

        x2.00 Velocity

New

x1.40 Velocity x1.60 Velocity x1.80 Velocity x2.00 Velocity x2.00 Velocity

  Return to Top

 Pistols

 

Mag (Pistols with Mag 2+)

 

BonusCommonUncommonRareLegendaryMax

Old Pistol Auto

+8 Mag +16 Mag +20 Mag +24 Mag +68 Mag

Old Other Pistols

+2 Mag +4 Mag +6 Mag +8 Mag +20 Mag

New

x1.20 Mag x1.50 Mag x1.80 Mag x2.00 Mag x2.00 Mag

 

Accuracy

 

BonusCommonUncommonRareLegendaryMax

Old

-0.10 Accuracy -0.30 Accuracy -0.50 Accuracy   -0.90 Accuracy

New

x0.98 Accuracy x0.95 Accuracy x0.90 Accuracy x0.85 Accuracy x0.85 Accuracy

 

Reload

 

BonusCommonUncommonRareLegendaryMax

Old

x0.95 Reload x0.90 Reload x0.85 Reload   x0.70 Reload

New

x0.90 Reload x0.85 Reload x0.80 Reload x0.75 Reload x0.75 Reload

 

Crit Mult

 

BonusCommonUncommonRareLegendaryMax

Old

  x1.15 Crit Mult x1.25 Crit Mult   x1.40 Crit Mult

New

x1.05 Crit Mult x1.15 Crit Mult x1.25 Crit Mult x1.30 Crit Mult x1.30 Crit Mult

 

Recoil

 

BonusCommonUncommonRareLegendaryMax

Old

  -0.10 Recoil -0.10 Recoil   -0.20 Recoil

New

x0.90 Recoil x0.75 Recoil x0.60 Recoil x0.50 Recoil x0.50 Recoil

 

Fire Rate

 

BonusCommonUncommonRareLegendaryMax

Old

  x1.03 Fire Rate   x1.10 Fire Rate x1.13 Fire Rate

New

x1.03 Fire Rate x1.05 Fire Rate x1.10 Fire Rate x1.15 Fire Rate x1.15 Fire Rate

 

Damage

 

BonusCommonUncommonRareLegendaryMax

Old

  x1.05 Damage   x1.10 Damage x1.15 Damage

New

x1.03 Damage x1.05 Damage x1.08 Damage x1.12 Damage x1.12 Damage

  Return to Top

Bolt Action Sniper Rifles and Semi-Auto Sniper Rifles

 

Mag

 

BonusCommonUncommonRareLegendaryMax

Old

 +2 Mag +4 Mag +6 Mag +8 Mag +20 Mag

New

x1.20 Mag x1.50 Mag x1.80 Mag x2.00 Mag x2.00 Mag

 

Reload

 

BonusCommonUncommonRareLegendaryMax

Old

x0.95 Reload x0.90 Reload x0.85 Reload   x0.70 Reload

New

x0.90 Reload x0.85 Reload x0.80 Reload x0.70 Reload x0.70 Reload

 

Crit Mult

 

BonusCommonUncommonRareLegendaryMax

Old

  x1.15 Crit Mult x1.20 Crit Mult   x1.35 Crit Mult

New

x1.05 Crit Mult x1.15 Crit Mult x1.25 Crit Mult x1.30 Crit Mult x1.30 Crit Mult

 

Recoil (Not Bolt Action Sniper Rifles)

 

BonusCommonUncommonRareLegendaryMax

Old

  -0.10 Recoil -0.10 Recoil   -0.20 Recoil

New

x0.90 Recoil x0.75 Recoil x0.60 Recoil x0.50 Recoil x0.50 Recoil

 

Fire Rate (Not Charge Sniper Rifles)

 

BonusCommonUncommonRareLegendaryMax

Old

  x1.03 Fire Rate   x1.10 Fire Rate x1.13 Fire Rate

New

x1.03 Fire Rate x1.05 Fire Rate x1.10 Fire Rate x1.15 Fire Rate x1.15 Fire Rate

 

Damage

 

BonusCommonUncommonRareLegendaryMax

Old

    x1.05 Damage x1.10 Damage x1.15 Damage

New

x1.03 Damage x1.05 Damage x1.08 Damage x1.12 Damage x1.12 Damage

  Return to Top

Combat Shotguns, Pump Shotguns and Sawed-off Shotguns

 

Mag (Not Sawed-off Shotguns)

 

BonusCommonUncommonRareLegendaryMax

Old

+3 Mag +5 Mag  +5 Mag +10 Mag +33 Mag

New

x1.20 Mag x1.50 Mag x1.80 Mag x2.00 Mag x2.00 Mag

 

Accuracy

 

BonusCommonUncommonRareLegendaryMax

Old

-0.10 Accuracy -0.30 Accuracy -0.50 Accuracy   -0.90 Accuracy

New

x0.98 Accuracy x0.95 Accuracy x0.90 Accuracy x0.85 Accuracy x0.85 Accuracy

 

Reload

 

BonusCommonUncommonRareLegendaryMax

Old

x0.95 Reload x0.90 Reload x0.85 Reload x0.70 Reload (Sawed-off Only) x0.70 Reload (Sawed-off x0.40 Reload)

New

x0.90 Reload x0.85 Reload x0.80 Reload x0.70 Reload x0.70 Reload

 

Crit Mult

 

BonusCommonUncommonRareLegendaryMax

Old

  x1.15 Crit Mult x1.15 Crit Mult (Combat and Pump Only) X1.15 Crit Mult (Sawed-off Only) x1.30 Crit Mult

New

x1.05 Crit Mult x1.15 Crit Mult x1.25 Crit Mult x1.30 Crit Mult x1,30 Crit Mult

 

Recoil (Not on Sawed-Off Shotguns)

 

BonusCommonUncommonRareLegendaryMax

Old

  -0.10 Recoil -0.10 Recoil   -0.20 Recoil

New

x0.90 Recoil x0.75 Recoil x0.60 Recoil x0.50 Recoil x0.50 Recoil

 

Fire Rate (Not Sawed-Off Shotguns)

 

BonusCommonUncommonRareLegendaryMax

Old

  x1.03 Fire Rate   x1.10 Fire Rate x1.13 Fire Rate

New

x1.03 Fire Rate x1.05 Fire Rate x1.10 Fire Rate x1.15 Fire Rate x1.15 Fire Rate

 

Damage

 

BonusCommonUncommonRareLegendaryMax

Old

    x1.05 Damage x1.10 Damage x1.15 Damage

New

x1.03 Damage x1.05 Damage x1.08 Damage x1.12 Damage x1.12 Damage

 

Falloff (only Sawed-offs)

 

BonusCommonUncommonRareLegendaryMax

Old

         

New

x1.05 Falloff x1.10 Falloff

x1.15 Falloff

x1.20 Falloff x1.20 Falloff

 

  Return to Top

Cold Fire

 

Mag

 

BonusCommonUncommonRareLegendaryMax

Old

 x1.10 Mag x1.15 Mag  x1.20 Mag x1.30 Mag x1.75 Mag

New

x1.15 Mag x1.30 Mag x1.45 Mag x1.60 Mag x1.60 Mag

 

Reload

 

BonusCommonUncommonRareLegendaryMax

Old

x0.95 Reload x0.90 Reload x0.85 Reload   x0.70 Reload

New

x0.90 Reload x0.85 Reload x0.80 Reload x0.70 Reload x0.70 Reload

 

Crit Mult

 

BonusCommonUncommonRareLegendaryMax

Old

  x1.15 Crit Mult x1.25 Crit Mult   x1.40 Crit Mult

New

x1.05 Crit Mult x1.15 Crit Mult x1.25 Crit Mult x1.30 Crit Mult x1.30 Crit Mult

 

Recoil

 

BonusCommonUncommonRareLegendaryMax

Old

  -0.10 Recoil -0.20 Recoil   -0.30 Recoil

New

x0.90 Recoil x0.75 Recoil x0.60 Recoil x0.50 Recoil x0.50 Recoil

 

Fire Rate

 

BonusCommonUncommonRareLegendaryMax

Old

  x1.03 Fire Rate   x1.10 Fire Rate x1.13 Fire Rate

New

x1.03 Fire Rate x1.05 Fire Rate x1.10 Fire Rate x1.15 Fire Rate x1.15 Fire Rate

 

Damage

 

BonusCommonUncommonRareLegendaryMax

Old

    x1.05 Damage x1.10 Damage x1.15 Damage

New

x1.03 Damage x1.05 Damage x1.08 Damage x1.12 Damage x1.12 Damage

 

Full Damage Radius

 

BonusCommonUncommonRareLegendaryMax

Old

  +0.40 Full Damage Radius   +0.50 Full Damage Radius +0.90 Full Damage Radius

New

+0.30 Full Damage Radius +0.40 Full Damage Radius +0.50 Full Damage Radius +0.60 Full Damage Radius +0.60 Full Damage Radius

 

Velocity

 

BonusCommonUncommonRareLegendaryMax

Old

      x2.00 Velocity x2.00 Velocity

New

x1.40 Velocity x1.60 Velocity x1.80 Velocity x2.00 Velocity x2.00 Velocity

  Return to Top


Comments

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Dauernd diese Waffen kastrationen ..... Drückt uns doch Steinschleudern in die Hände^^

10 years ago

I am really looking forward to these changes because I believe it will make the weapons more realistic. Some things were really unbelievable - seen a video on you tube of a dude reloading a fragger, and his hand was moving like it belonged to The Flash! Hopefully, that wont ever happen with the coming change to weapons. I like when things are close to reality, considering some weapons...

10 years ago

Cool this will sure help cut back on some of the useless rolls on weapons.

10 years ago

WUTDAFUQ posted:

Dammmmmm  most of my best weapons will be a lot worse after this :(

I spent lots of forge on my double damage top notch big boomer and now its gunna lose some of its damage

My double recoil grenadier saw will have more recoil aswell

 

how will the percentage mag rolls work on things like big boomers and sawn offs ?

This change won't be retroactive. All of your current weapons won't be touched. :)

Rashere ensured every weapon will gain additional magazine even with the common (white roll) Sawed-Offs cannot roll mag, but Detonators should gain mag. These changes go to PTS first, so if we find anything wrong with it, they'll change it before it goes live :)

10 years ago

Dammmmmm  most of my best weapons will be a lot worse after this :(

I spent lots of forge on my double damage top notch big boomer and now its gunna lose some of its damage

My double recoil grenadier saw will have more recoil aswell

 

how will the percentage mag rolls work on things like big boomers and sawn offs ?

10 years ago

Etaew PC-EU - Site Admin

Graywolfe posted:

Is this a upcoming game patch? and if so when will go into effect?

This is upcoming yeah, will go to PTS soon. Look for a forum post about it soonish.

10 years ago

Is this a upcoming game patch? and if so when will go into effect?

10 years ago