Marin


Sells 29

Quartermaster
Quartermaster
A title viewable by other players that displays by your name
Ironclad
Respark
Rhino
Tachyon
Max Coiler
Max Coiler
Extended range but does not link to adjacent targets
Tachmag Spanner
Tachmag Spanner
Drains life and shields of enemies slows affected targets when used offensively
Frontier Battle Rifle
Frontier Battle Rifle
Accurate, semi-automatic assault rifle with a scope
SoMag Grenade Launcher
SoMag Grenade Launcher
Fires sticky grenades that must be manually detonated
Submortar
Submortar
Fires grenades that explode on impact
Super Rocket Pod
Super Rocket Pod
Fires a single rocket which detonates on impact
FX Tactical Innoculator
FX Tactical Innoculator
Applies a slowing effect to infected targets restricting their movement
TACC Invader
TACC Invader
Fully automatic version of the infector allows for quick infection of targets
Frontier Sub-Carbine
Frontier Sub-Carbine
Fires in short, controlled bursts instead of full auto
Frontier SAW
Frontier SAW
Low rate of fire and high recoil make this a good extended fire suppression weapon
Frontier Semi-Auto Sniper Rifle
Frontier Semi-Auto Sniper Rifle
Features a lightweight frame allowing easier shooting while moving and target acquisition
Quantom Track-Cannon
Quantom Track-Cannon
Fires a single rocket that locks on to targets, does bonus damage to vehicles
Bio Grenade
Bio Grenade
Leaves a pool of biological compounds that snare anyone moving through it for a short period
Cluster Grenade
Cluster Grenade
Sends out small bomblets that each detonate, damaging anyone nearby
Flashbang Grenade
Flashbang Grenade
Explodes, temporarily blinding and electrocuting anyone within a short distance
Frag Grenade
Frag Grenade
Sends out shrapnel to damage anyone nearby
Pyro Grenade
Pyro Grenade
Explodes, setting anyone nearby on fire for a short period
Hatchling Grenade
Hatchling Grenade
Hatchling hellbugs are summoned for a short period of time to attack nearby enemies
Ammo Spike
Ammo Spike
Spike that replenishes the ammo pool of all allies within its radius.
Damage Spike
Damage Spike
Spike that increases the damage dealt by all allies within its radius.
Protection Spike
Protection Spike
Spike that adds plates of ablative armor to all allies within its radius and heals every second for 30 seconds.
Brawler Stim
Brawler Stim
Increases melee damage and provides immunity shovebacks and flinches. Does not protect against being knocked down.
Heal Stim
Heal Stim
Stim that restores shields and health.
Power Stim
Power Stim
Stim that reduces the cooldown on EGO powers.

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Etaew - Site Admin

Maybe I could show a range from min and max ego rating, that would be easier than trying to get all the data points for each level bracket.

12 years ago

Etaew - Site Admin

Thanks for the note.

Yup, it seems these stats are based off EGO, not sure if I'm going to track them individually or just at max level, or if at all.

12 years ago

These aren't right stats, stats are based on EGO level of item I think.

Ironclad III showing up as 2022 capacity at 4000 EGO

Respark Berserker III DX: 1294 capacity at 4000 EGO

Rhino II: 1982 capacity at 4000 EGO and so on...

12 years ago