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Extremely high rate of fire but a strong recoil profile requires skill to control
Source
Important Note: These stats are not 100% confirmed, they may need to be adjusted based on bonus rolls or mods. Especially the DMG values, since Power Rating and Rarity now affect them.
Bloom | 0.50 |
Crit Mult | 1.1x |
DMG | 40 |
Fire Rate | 15.0 |
Mag | 50 |
Reload | 3.0 |
Bullet Weapons
Mastery Group | Common | Uncommon | Rare | Epic | Legendary | Supreme |
---|---|---|---|---|---|---|
Clip Size | x1.03 | x1.06 | x1.09 | x1.15 | x1.3 | x1.45 |
Reload Time | - | x0.94 | x0.91 | x0.88 | x0.85 | x0.8 |
speed boost for 5 seconds after a full reload | - | - | +15% | +30% | +45% | +50% |
Aim and Hip Damage | - | - | x1.03 | x1.05 | x1.08 | x1.1 |
Spread | - | - | x0.95 | x0.9 | x0.85 | x0.8 |
+[%AMOUNT]% Crit Mult from the hip | - | - | 10 | 15 | 25 | 35 |
+[%AMOUNT]% Crit Mult when crouched | - | - | 10 | 15 | 25 | 35 |
Recoil Per Shot | - | - | - | x0.8 | x0.75 | x0.6 |
Rate of Fire | - | - | - | x1.08 | x1.1 | x1.12 |
Movement Speed | - | - | - | x1.1 | x1.15 | x1.2 |
On full reload, reduce EGO Power cooldown by | - | - | - | 5 seconds | 10 seconds | 15 seconds |
Reload while standing still | - | - | - | x0.8 | x0.7 | x0.6 |
Critical Multiplier | - | - | - | - | x1.15 | x1.2 |
Assault Rifles
Bonus Type | Common | Uncommon | Rare | Epic | Legendary | Supreme |
---|---|---|---|---|---|---|
DMG | x1.03 | x1.05 | x1.08 | – | x1.12 | x1.15 |
Fire Rate | x1.03 | x1.05 | x1.10 | – | x1.15 | x1.20 |
Reload Time | x0.90 | x0.85 | x0.80 | – | x0.70 | x0.60 |
Critical Multiplier | x1.05 | x1.15 | x1.25 | – | x1.30 | x1.35 |
Mag | x1.15 | x1.30 | x1.45 | – | x1.60 | x1.75 |
Recoil Per Shot | x0.90 | x0.75 | x0.60 | – | x0.50 | – |
Spread | x0.98 | x0.95 | x0.90 | – | – | – |
On full reload, +3% Life Steal for 3 seconds (10s cooldown) | – | – | – | yes | – | – |
On full reload, +3% Shield Steal for 3 seconds (10s cooldown) | – | – | – | yes | – | – |
10% EGO power recharge on full reload | – | – | – | yes | – | – |
+5% Health Damage | – | – | – | yes | – | – |
+5% Durability Damage | – | – | – | yes | – | – |
+5% Shield Damage | – | – | – | yes | – | – |
10% EGO power recharge on critical kill | – | – | – | yes | – | – |
+5% Armor Penetration | – | – | – | yes | – | – |
Thread | Author | Created |
---|---|---|
Rolls- mastery question | mitch00uk | 8 years ago |
Wts | Talha Suleman | 8 years ago |
Opinions on these rolls? | Tauriiel | 9 years ago |
Trade DC-11 Piper | THEGAMER10293847 | 10 years ago |
Hallow Point Synergy on Blast Rifle | Sorei | 10 years ago |
Abbaracadabra! My disapearing CM VOT Blast Rifle | Gemo | 10 years ago |
Selling an OJ VOT Blast Rifle | That Dealer | 10 years ago |
Selling a couple guns on 360 | Mrboss92 | 10 years ago |
VOT Blast Rifle | Mister Derpenhowser | 10 years ago |
weird and unexplainable | storage chick | 11 years ago |
25 most recent dev posts that mention "VOT Blast Rifle"
11 years ago (June 21, 2014, 5:44 pm)
It can happen with any multi-pellet weapon such as VOT Blast Rifles as well. And like you said, Dark Matter Arkfalls with the EGO boost is where it happens the most, but it can happen anywhere.10 years ago (May 5, 2015, 2:27 am)
I am glad you asked this. After much discussion, we're changing Chaos to be an assault rifle based on the VOT Blast Rifle. Thanks for the feedback on this, as we really want you guys to enjoy the...No images have been added yet, upload one!
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