Source

None

Stats

Important Note: These stats are not 100% confirmed, they may need to be adjusted based on bonus rolls or mods. Especially the DMG values, since Power Rating and Rarity now affect them.

DMG Charge0%
DMG/Sec237
Heal Charge0
Heal/Sec331
Link Range6
Reload0.5

Mastery Rolls

BMGs

Mastery GroupCommonUncommonRareEpicLegendarySupreme
BMG Heal Cost Per Targetx0.97 x0.94 x0.91 x0.88 x0.85 x0.82
Reload Timex0.97 x0.94 x0.91 x0.88 x0.85 x0.8
BMG Damage Cost Per Target-x0.94 x0.91 x0.88 x0.85 x0.82
BMG Heal Per Target--x1.03 x1.04 x1.05 x1.06
speed boost for 5 seconds after a full reload--+15% +30% +45% +50%
On full reload, reduce EGO Power cooldown by ---5 seconds 10 seconds 15 seconds
BMG Damage Per Target---x1.04 x1.05 x1.06
Reload while standing still---x0.8 x0.7 x0.6
Movement Speed---x1.1 x1.15 x1.2
BMG Link Range----x1.25 x1.3

Bonus Rolls

BMG No-Link

Bonus TypeCommonUncommonRareEpicLegendarySupreme
BMG Heal Per Targetx1.03 x1.05 x1.08 x1.12 x1.15
BMG Both Cost Per Targetx0.98 x0.95 x0.93 x0.90 x0.85
BMG Heal Cost Per Targetx0.97 x0.93 x0.90 x0.85 x0.80
BMG Damage Per Targetx1.03 x1.05 x1.08 x1.12 x1.15
BMG Damage Cost Per Targetx0.97 x0.93 x0.90 x0.85 x0.80
Reload Timex0.90 x0.85 x0.80 x0.70 x0.60
BMG Link Max+1 +1 +2 +3
-50% Heal Charge for 5 seconds after a killyes
10% EGO power recharge on full reloadyes
On full reload, +10% Healing for 5 seconds (10s cooldown)yes
On full reload, +10% Damage for 5 seconds (10s cooldown)yes

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Dev Tracker

25 most recent dev posts that mention "Tachmag Spanner"

maverick07: Hey BMG Users - Just Got a Faction Orange Tachmag Spanner - Tell Me about it?

11 years ago (April 9, 2014, 4:15 pm)

I can't remember which one the Tachmag Spanner is. I think it's a regular VOT Spanner but I'm not positive though.

I used to always run a BMG as a secondary when running around the world because...

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