Revenant (Pump Shotguns) Weapon

Fires in short bursts focusing pellets on individual targets

Source

Stolen Purpose Expedition

Attaching mods to your weapon will adjust the appearance of those areas.

Stats

Important Note: These stats are not 100% confirmed, they may need to be adjusted based on bonus rolls or mods. Especially the DMG values, since Power Rating and Rarity now affect them.

Mastery

Shotguns

Mastery GroupCommonUncommonRareEpicLegendarySupreme
Reload Timex0.97 x0.94 x0.91 x0.88 x0.85 x0.8
Recoil Per Shotx0.95 x0.9 x0.85 x0.8 x0.75 x0.6
Aim and Hip Damage--x1.03 x1.05 x1.08 x1.1
Spread--x0.95 x0.9 x0.85 x0.8
speed boost for 5 seconds after a full reload--+15% +30% +45% +50%
+[%AMOUNT]% Crit Mult from the hip--10 15 25 35
Rate of Fire---x1.08 x1.1 x1.12
Clip Size---6 8 10
Movement Speed---x1.1 x1.15 x1.2
On full reload, reduce EGO Power cooldown by ---5 seconds 10 seconds 15 seconds
Reload while standing still---x0.8 x0.7 x0.6
Critical Multiplier----x1.15 x1.2

Bonuses

Shotguns Pump

Weapons created after February 2015

Common Bonus Rolls

3 Aim and Hip Damage

20 Clip Size

5 Critical Multiplier

3 Rate of Fire

-10 Recoil Per Shot

-10 Reload Time

-2 Spread

Uncommon Bonus Rolls

5 Aim and Hip Damage

50 Clip Size

15 Critical Multiplier

5 Rate of Fire

-25 Recoil Per Shot

-15 Reload Time

-5 Spread

Rare Bonus Rolls

8 Aim and Hip Damage

80 Clip Size

25 Critical Multiplier

10 Rate of Fire

-40 Recoil Per Shot

-20 Reload Time

-10 Spread

Epic Bonus Rolls

On full reload, +3% Shield Steal for 3 seconds (10s cooldown)

+5% Armor Penetration

+5% Shield Damage

+5% Durability Damage

+5% Health Damage

10% EGO power recharge on full reload

On full reload, +3% Life Steal for 3 seconds (10s cooldown)

Legendary Bonus Rolls

12 Aim and Hip Damage

100 Clip Size

30 Critical Multiplier

15 Rate of Fire

-50 Recoil Per Shot

-30 Reload Time

Supreme Bonus Rolls

15 Aim and Hip Damage

120 Clip Size

35 Critical Multiplier

20 Rate of Fire

-40 Reload Time

Related Weapons (Stolen Purpose Expedition)

Mentioned on Forums
25 most recent threads that mention "Revenant"
Thread Author Created
what is your warmaster loadout? Kuroro 9 years ago
the 4 diffrent types of grid enemys me847 11 years ago
new enemy? Makoto Jadow 11 years ago

Dev Tracker

25 most recent dev posts that mention "Revenant"

LoCarb: 2.200 - Silicon Valley - New Control Grid Arkfall

11 years ago (August 3, 2014, 1:40 am)

I just fixed the Revenants at the end in Wave 5, they were supposed to spawn in much quicker at the beginning of the wave.

PhantasieTrion: 2.202 to PTS - Merged SV and Main World, Dynamic Event Manager, + More

11 years ago (August 11, 2014, 9:16 pm)

Updating PTS again today


Fix for those remaining players with chat text issues
Fixed some bugs with the login queue
Revenants no longer stand rigidly still for long periods unexpectedly. We...

Nefarious: tactics to use against the volge

10 years ago (January 9, 2015, 3:20 am)

Yeah but that was for the Volge.

With Grid its a lot of strafing. Cant back up much due to Revenant ground spikes as they sprout in lines. Purifiers shooting straight. Along with Crusaders flying...

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