Fires explosive rounds that detonate on impact, attracting parasites to attack nearby enemies.
Source
Attaching mods to your weapon will adjust the appearance of those areas.
Important Note: These stats are not 100% confirmed, they may need to be adjusted based on bonus rolls or mods. Especially the DMG values, since Power Rating and Rarity now affect them.
x1.03 Projectile Edge Damage Percent
x0.97 Reload Time
x1.06 Projectile Edge Damage Percent
x0.94 Reload Time
+15% speed boost for 5 seconds after a full reload
x1.09 Projectile Edge Damage Percent
x1.15 Projectile Full Damage Radius
x0.91 Reload Time
15 Take [%AMOUNT]% less damage from your explosives
x1.1 +10% Movement Speed
+30% speed boost for 5 seconds after a full reload
x1.2 -20% Reload while standing still
x1.05 Aim and Hip Damage
On full reload, reduce EGO Power cooldown by 5 seconds
x1.12 Projectile Edge Damage Percent
x1.2 Projectile Full Damage Radius
x0.88 Reload Time
30 Take [%AMOUNT]% less damage from your explosives
7 +10% DMG to multiple targets
x1.15 +15% Movement Speed
+45% speed boost for 5 seconds after a full reload
x1.3 -30% Reload while standing still
x1.08 Aim and Hip Damage
x1.05 Infector Bug Damage (Rating Mod)
On full reload, reduce EGO Power cooldown by 10 seconds
x1.15 Projectile Edge Damage Percent
x1.25 Projectile Full Damage Radius
x1.25 Projectile Speed
x0.85 Reload Time
45 Take [%AMOUNT]% less damage from your explosives
8 +12% DMG to multiple targets
x1.2 +20% Movement Speed
+50% speed boost for 5 seconds after a full reload
x1.4 -40% Reload while standing still
x1.1 Aim and Hip Damage
x1.1 Infector Bug Damage (Rating Mod)
On full reload, reduce EGO Power cooldown by 15 seconds
x1.18 Projectile Edge Damage Percent
x1.3 Projectile Full Damage Radius
x1.3 Projectile Speed
x0.8 Reload Time
50 Take [%AMOUNT]% less damage from your explosives
Weapons created after February 2015
3 Aim and Hip Damage
20 Clip Size
5 Critical Multiplier
3 Rate of Fire
-10 Recoil Per Shot
-10 Reload Time
-2 Spread
5 Aim and Hip Damage
50 Clip Size
15 Critical Multiplier
5 Rate of Fire
-25 Recoil Per Shot
-15 Reload Time
-5 Spread
8 Aim and Hip Damage
80 Clip Size
25 Critical Multiplier
10 Rate of Fire
-40 Recoil Per Shot
-20 Reload Time
-10 Spread
10% EGO power recharge on full reload
+5% Durability Damage
On full reload, +3% Shield Steal for 3 seconds (10s cooldown)
+5% Armor Penetration
+5% Health Damage
On full reload, +3% Life Steal for 3 seconds (10s cooldown)
+5% Shield Damage
12 Aim and Hip Damage
100 Clip Size
30 Critical Multiplier
15 Rate of Fire
-50 Recoil Per Shot
-30 Reload Time
15 Aim and Hip Damage
120 Clip Size
35 Critical Multiplier
20 Rate of Fire
-40 Reload Time
Weapons created before February 2015
3 Clip Size
-5 Reload Time
-0.1 Spread
5 Clip Size
15 Critical Multiplier
15 Melee Damage
3 Rate of Fire
-0.1 Recoil Per Shot
-10 Reload Time
-0.3 Spread
5 Aim and Hip Damage
5 Clip Size
15 Critical Multiplier
-0.1 Recoil Per Shot
-15 Reload Time
-0.5 Spread
25% of stowed weapon clip reloaded on a kill
10% EGO power recharge on full reload
+15% DMG on next grenade after a kill (expires after 10 sec.)
25% of clip reloaded on melee kill
10 Aim and Hip Damage
10 Clip Size
10 Rate of Fire
+5% Shield Damage
+5% Durability Damage
+5% Health Damage
On full reload, +3% Life Steal for 3 seconds (10s cooldown)
+5% Armor Penetration
On full reload, +3% Shield Steal for 3 seconds (10s cooldown)
25 most recent dev posts that mention "Stalker"
11 years ago (April 28, 2014, 5:02 am)
As far as I know, the stalker synergy has never applied any bonus range to infectors.10 years ago (July 17, 2014, 9:20 pm)
http://www.trionworlds.com/defiance/wp-content/uploads/sites/5/2014/07/no-text-blog1.jpg10 years ago (July 21, 2014, 6:03 pm)
We've reduced the stalker level with the cutscene update that is currently in testing. :o Eren won't be hanging out over there anymore when that update is live.10 years ago (January 28, 2015, 2:56 am)
Actually, I just found the problem with Stalker and fixed it so it'll work with infectors now instead.10 years ago (January 29, 2015, 10:08 pm)
PTS has been updated and unlocked10 years ago (February 5, 2015, 2:30 am)
They're two different things. Range increases the maximum range of the weapon or, in the case of infectors, the homing range of the needles. Falloff distance increases the distance you can be from...No images have been added yet, upload one!
Contribute to the discussion or help improve an article by leaving a comment below.
Sign In to post a comment.
No comments posted here yet.
Stratotech Defiance 2050 [Source]
3PL9 WDFG DKPR 9LE7 P7Y7 [Redeem]