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Fires a single rocket which if the player locks on to target will adjust its flight to home in on the lock
Source
Attaching mods to your weapon will adjust the appearance of those areas.
Important Note: These stats are not 100% confirmed, they may need to be adjusted based on bonus rolls or mods. Especially the DMG values, since Power Rating and Rarity now affect them.
Explosive Weapons
Mastery Group | Common | Uncommon | Rare | Epic | Legendary | Supreme |
---|---|---|---|---|---|---|
Projectile Edge Damage Percent | x1.03 | x1.06 | x1.09 | x1.12 | x1.15 | x1.18 |
Reload Time | x0.97 | x0.94 | x0.91 | x0.88 | x0.85 | x0.8 |
Clip Size | - | 1 | 2 | 3 | 4 | 5 |
speed boost for 5 seconds after a full reload | - | - | +15% | +30% | +45% | +50% |
Take [%AMOUNT]% less damage from your explosives | - | - | 15 | 30 | 45 | 50 |
Projectile Full Damage Radius | - | - | x1.15 | x1.2 | x1.25 | x1.3 |
Rate of Fire | - | - | - | x1.08 | x1.1 | x1.12 |
On full reload, reduce EGO Power cooldown by | - | - | - | 5 seconds | 10 seconds | 15 seconds |
Movement Speed | - | - | - | x1.1 | x1.15 | x1.2 |
Reload while standing still | - | - | - | x0.8 | x0.7 | x0.6 |
Aim and Hip Damage | - | - | - | x1.05 | x1.08 | x1.1 |
Projectile Speed | - | - | - | - | x1.25 | x1.3 |
DMG to multiple targets | - | - | - | - | +10% | +12% |
Launchers
Weapons created after February 2015
3 Aim and Hip Damage
50 Clip Size
5 Critical Multiplier
5 Projectile Edge Damage Percent
0.2 Projectile Full Damage Radius
40 Projectile Speed
3 Rate of Fire
-10 Reload Time
5 Aim and Hip Damage
75 Clip Size
15 Critical Multiplier
10 Projectile Edge Damage Percent
0.4 Projectile Full Damage Radius
60 Projectile Speed
5 Rate of Fire
-15 Reload Time
8 Aim and Hip Damage
100 Clip Size
25 Critical Multiplier
15 Projectile Edge Damage Percent
0.5 Projectile Full Damage Radius
80 Projectile Speed
10 Rate of Fire
-20 Reload Time
10% EGO power recharge on full reload
+5% Durability Damage
+25% speed boost for 5 seconds after explosive kill
On full reload, +3% Shield Steal for 3 seconds (10s cooldown)
+5% Armor Penetration
+5% Health Damage
+5% Shield Damage
On full reload, +3% Life Steal for 3 seconds (10s cooldown)
12 Aim and Hip Damage
125 Clip Size
30 Critical Multiplier
20 Projectile Edge Damage Percent
0.6 Projectile Full Damage Radius
15 Rate of Fire
-30 Reload Time
15 Aim and Hip Damage
175 Clip Size
35 Critical Multiplier
0.7 Projectile Full Damage Radius
20 Rate of Fire
-40 Reload Time
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