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Fires sticky, manually detonated grenades that have a large blast area
Source
Important Note: These stats are not 100% confirmed, they may need to be adjusted based on bonus rolls or mods. Especially the DMG values, since Power Rating and Rarity now affect them.
Blast Radius | 6.5 |
Fire Rate | 2.0 |
Mag | 2 |
Max DMG | 1500 |
Min DMG | 150 |
Reload | 3.0 |
Explosive Weapons
Mastery Group | Common | Uncommon | Rare | Epic | Legendary | Supreme |
---|---|---|---|---|---|---|
Projectile Edge Damage Percent | x1.03 | x1.06 | x1.09 | x1.12 | x1.15 | x1.18 |
Reload Time | x0.97 | x0.94 | x0.91 | x0.88 | x0.85 | x0.8 |
Clip Size | - | 1 | 2 | 3 | 4 | 5 |
speed boost for 5 seconds after a full reload | - | - | +15% | +30% | +45% | +50% |
Take [%AMOUNT]% less damage from your explosives | - | - | 15 | 30 | 45 | 50 |
Projectile Full Damage Radius | - | - | x1.15 | x1.2 | x1.25 | x1.3 |
Rate of Fire | - | - | - | x1.08 | x1.1 | x1.12 |
On full reload, reduce EGO Power cooldown by | - | - | - | 5 seconds | 10 seconds | 15 seconds |
Movement Speed | - | - | - | x1.1 | x1.15 | x1.2 |
Reload while standing still | - | - | - | x0.8 | x0.7 | x0.6 |
Aim and Hip Damage | - | - | - | x1.05 | x1.08 | x1.1 |
Projectile Speed | - | - | - | - | x1.25 | x1.3 |
DMG to multiple targets | - | - | - | - | +10% | +12% |
Detonators
Bonus Type | Common | Uncommon | Rare | Epic | Legendary | Supreme |
---|---|---|---|---|---|---|
Fire Rate | x1.03 | x1.05 | x1.10 | – | x1.15 | x1.20 |
DMG | x1.03 | x1.05 | x1.08 | – | x1.12 | x1.15 |
Full Damage Radius | +0.2 | +0.4 | +0.5 | – | +0.6 | +0.7 |
Reload Time | x0.90 | x0.85 | x0.80 | – | x0.70 | x0.60 |
Critical Multiplier | x1.05 | x1.15 | x1.25 | – | x1.30 | x1.35 |
Mag | x1.50 | x1.75 | x2.00 | – | x2.25 | x2.75 |
Projectile Edge Damage Percent | x1.05 | x1.10 | x1.15 | – | x1.20 | – |
Velocity | x1.40 | x1.60 | x1.80 | – | – | – |
+5% Durability Damage | – | – | – | yes | – | – |
+5% Shield Damage | – | – | – | yes | – | – |
On full reload, +3% Shield Steal for 3 seconds (10s cooldown) | – | – | – | yes | – | – |
+5% Armor Penetration | – | – | – | yes | – | – |
+25% speed boost for 5 seconds after explosive kill | – | – | – | yes | – | – |
+5% Health Damage | – | – | – | yes | – | – |
10% EGO power recharge on full reload | – | – | – | yes | – | – |
On full reload, +3% Life Steal for 3 seconds (10s cooldown) | – | – | – | yes | – | – |
Thread | Author | Created |
---|---|---|
@Skiller115 | xXxDSMer | 9 years ago |
Dawn's light is a? | Ookii | 9 years ago |
Luckiest defiance day ever!! | franky93 | 10 years ago |
taking offers on pre patch | pressure315 | 10 years ago |
natural double.damage dets. | pressure315 | 10 years ago |
Big Boomer questions | SanCarioca | 10 years ago |
frc big boomer | steve french69 | 11 years ago |
The Legendary FRC Big Boomer finally answers my call. | Cymerian | 11 years ago |
Is it bad to get a low ego level orange weapon? | ih8Darian | 11 years ago |
3xdamage frc big boomer | THEhairyBUSHES | 11 years ago |
25 most recent dev posts that mention "FRC Big Boomer"
11 years ago (June 23, 2014, 4:12 am)
I want a big boomer like this:9 years ago (January 19, 2016, 2:35 pm)
The only difference between the FRC Big Boomer and the TN Big Boomer is the texture on the gun and the faction bonus on the TN. Before my recent change, the TN Big Boomers also couldn't roll +mag...No images have been added yet, upload one!
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