Bonuses
Required Energy: 1
- 12% Falloff
- +1 Recharge
- Improves accuracy by 18% while sprinting
- On Kill, gain Rampage: 3% Rate of Fire and 3% Reload for 6s, Max Stacks: 5
- Reloading an empty clip reduces active ability cooldowns by 5% (Cooldown: 8s)
- Using an Assault ability applies Rampage
Required Energy: 400
- 18% Falloff
- +1 Recharge
- Improves accuracy by 27% while sprinting
- On Kill, gain Rampage: 4% Rate of Fire and 4% Reload for 6s, Max Stacks: 5
- Reloading an empty clip reduces active ability cooldowns by 7% (Cooldown: 8s)
- Using an Assault ability applies Rampage
Required Energy: 750
- 24% Falloff
- +2 Recharge
- Improves accuracy by 35% while sprinting
- On Kill, gain Rampage: 5% Rate of Fire and 5% Reload for 6s, Max Stacks: 5
- Reloading an empty clip reduces active ability cooldowns by 9% (Cooldown: 8s)
- Using an Assault ability applies Rampage
Required Energy: 1,000
- 29% Falloff
- +2 Recharge
- Improves accuracy by 44% while sprinting
- On Kill, gain Rampage: 6% Rate of Fire and 6% Reload for 6s, Max Stacks: 5
- Reloading an empty clip reduces active ability cooldowns by 11% (Cooldown: 8s)
- Using an Assault ability applies Rampage
Required Energy: 1,200
- 34% Falloff
- +2 Recharge
- Improves accuracy by 52% while sprinting
- On Kill, gain Rampage: 7% Rate of Fire and 7% Reload for 6s, Max Stacks: 5
- Reloading an empty clip reduces active ability cooldowns by 13% (Cooldown: 8s)
- Using an Assault ability applies Rampage
Required Energy: 1,500
- 40% Falloff
- +3 Recharge
- Improves accuracy by 60% while sprinting
- On Kill, gain Rampage: 8% Rate of Fire and 8% Reload for 6s, Max Stacks: 5
- Reloading an empty clip reduces active ability cooldowns by 15% (Cooldown: 8s)
- Using an Assault ability applies Rampage
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