The Guardian class has high vitality as well as sustain and crowd control
Class Tree
EGO Power

Barrier (3)
--
Creates a wall in front of you that blocks damage (35 second cooldown)
--
0 spent
Perk

Health Boost (5)
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Killing an enemy grants a buff that gives additional health for 15 seconds (stacks up to 5 times)
--
1 spent

Energize (5)
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Taking damage recharges your ego powers (5 second cooldown)
--
1 spent

Reflect (5)
--
A percentage of damage done to you is dealt back to attacking enemies
--
1 spent
EGO Power

Bolster (3)
--
You gain vitality (total max health, armor and shields) and take 50% less critical damage for 15 seconds (35 second cooldown)
--
6 spent

Taunt (3)
--
Send out a signal, causing all nearby enemies to attack you (decreases enemy damage by 25% for 5 seconds in PvP)
--
6 spent
Perk

Martyr (5)
--
On barrier activate, decrease incoming damage to yourself and nearby friendly units
--
7 spent

Rage (5)
--
When you drop below 50% vitality (total max health, armor and shields), you deal additional damage
--
7 spent

Heavy Hitter (5)
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On rescue kill, gain a buff that increases your damage and threat generation for 5 seconds ( 20 second cooldown)
--
7 spent
Perk

Shrug Off (5)
--
Reduce range at which explosives hit you
--
12 spent

Endurance (5)
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Gain a buff that reduces damage each time you are attacked (1 second duration and 3 stacks max)
--
12 spent

Second Life (5)
--
If you would die, you instead are reduced to 1 health and are immune to all damage for 5 seconds
--
12 spent
EGO Power

Steadfast (4)
--
You take 50% reduced damage and move 25% slower (45 second cooldown)
--
17 spent

Shockwave (4)
--
Damages and stuns enemies in a line in front of you (slows by 50% in pvp) (30 second cooldown)
--
17 spent
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