The Guardian class has high vitality as well as sustain and crowd control
--Creates a wall in front of you that blocks damage (35 second cooldown)
--0 spent
--Killing an enemy grants a buff that gives additional health for 15 seconds (stacks up to 5 times)
--1 spent
--Taking damage recharges your ego powers (5 second cooldown)
--A percentage of damage done to you is dealt back to attacking enemies
--You gain vitality (total max health, armor and shields) and take 50% less critical damage for 15 seconds (35 second cooldown)
--6 spent
--Send out a signal, causing all nearby enemies to attack you (decreases enemy damage by 25% for 5 seconds in PvP)
--On barrier activate, decrease incoming damage to yourself and nearby friendly units
--7 spent
--When you drop below 50% vitality (total max health, armor and shields), you deal additional damage
--On rescue kill, gain a buff that increases your damage and threat generation for 5 seconds ( 20 second cooldown)
--Reduce range at which explosives hit you
--12 spent
--Gain a buff that reduces damage each time you are attacked (1 second duration and 3 stacks max)
--If you would die, you instead are reduced to 1 health and are immune to all damage for 5 seconds
--You take 50% reduced damage and move 25% slower (45 second cooldown)
--17 spent
--Damages and stuns enemies in a line in front of you (slows by 50% in pvp) (30 second cooldown)
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Stratotech Defiance 2050 [Source]
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