Source

Solstice Strike 2016

Attaching mods to your weapon will adjust the appearance of those areas.

Stats

Important Note: These stats are not 100% confirmed, they may need to be adjusted based on bonus rolls or mods. Especially the DMG values, since Power Rating and Rarity now affect them.


Mastery Rolls View/Hide

Explosive Weapons

Mastery GroupCommonUncommonRareEpicLegendarySupreme
Projectile Edge Damage Percentx1.03 x1.06 x1.09 x1.12 x1.15 x1.18
Reload Timex0.97 x0.94 x0.91 x0.88 x0.85 x0.8
Clip Size-1 2 3 4 5
speed boost for 5 seconds after a full reload--+15% +30% +45% +50%
Take [%AMOUNT]% less damage from your explosives--15 30 45 50
Projectile Full Damage Radius--x1.15 x1.2 x1.25 x1.3
Rate of Fire---x1.08 x1.1 x1.12
On full reload, reduce EGO Power cooldown by ---5 seconds 10 seconds 15 seconds
Movement Speed---x1.1 x1.15 x1.2
Reload while standing still---x0.8 x0.7 x0.6
Aim and Hip Damage---x1.05 x1.08 x1.1
Projectile Speed----x1.25 x1.3
DMG to multiple targets----+10% +12%

Bonus Rolls View/Hide

Detonators

Weapons created after February 2015

Common Bonus Rolls

3 Aim and Hip Damage

50 Clip Size

5 Critical Multiplier

5 Projectile Edge Damage Percent

0.2 Projectile Full Damage Radius

40 Projectile Speed

3 Rate of Fire

-10 Reload Time

Uncommon Bonus Rolls

5 Aim and Hip Damage

75 Clip Size

15 Critical Multiplier

10 Projectile Edge Damage Percent

0.4 Projectile Full Damage Radius

60 Projectile Speed

5 Rate of Fire

-15 Reload Time

Rare Bonus Rolls

8 Aim and Hip Damage

100 Clip Size

25 Critical Multiplier

15 Projectile Edge Damage Percent

0.5 Projectile Full Damage Radius

80 Projectile Speed

10 Rate of Fire

-20 Reload Time

Epic Bonus Rolls

+5% Health Damage

+25% speed boost for 5 seconds after explosive kill

10% EGO power recharge on full reload

On full reload, +3% Life Steal for 3 seconds (10s cooldown)

+5% Armor Penetration

+5% Durability Damage

+5% Shield Damage

On full reload, +3% Shield Steal for 3 seconds (10s cooldown)

Legendary Bonus Rolls

12 Aim and Hip Damage

125 Clip Size

30 Critical Multiplier

20 Projectile Edge Damage Percent

0.6 Projectile Full Damage Radius

15 Rate of Fire

-30 Reload Time

Supreme Bonus Rolls

15 Aim and Hip Damage

175 Clip Size

35 Critical Multiplier

0.7 Projectile Full Damage Radius

20 Rate of Fire

-40 Reload Time


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Dev Tracker

25 most recent dev posts that mention "Comet"

Destromathe: Comet rounds randomly exploding

8 years ago (December 12, 2016, 9:07 pm)

Hey All,

This is actually standard for all detonators. There is a set number of detonator rounds that you can have out at one time before they begin to explode. If you have 8 out, and then fire...

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